Kaldes med /netsi-style-like-compact-adventure
Pak en kuffert, selv til en weekend, og noget i dig begynder at forvente et eventyr. Den forventning tegner denne skill. En ren, rund tuschstreg, kompakte, livlige figurer og varme søndagsavisfarver tegner dit foto, din scene eller din idé om til ét tætpakket eventyrpanel med støvskyer, fartstreger og et kort lige ved hånden. Pointen: et helt almindeligt øjeblik bliver til første kapitel. Hold det roligt, eller sæt jagten i gang.
Laver et færdigt billede ud fra et foto, en scenebeskrivelse eller en kontekst, der skal illustreres. Forener en ren, rund penselstreg, kompakte og fjedrende menneskefigurer, tætpakket panelopbygning, der kan læses på et øjeblik, frisk eventyrfart med støvskyer og fartstreger, rejserekvisitter og flade, varme søndagsavisfarver. Tilbyder valgfrie justeringer af tempo, farve og sted samt et sammenligningsgrid. Dialogen følger dit sprog; de interne billedprompts er engelske.
Ingen Claude Code? Hent SKILL.md og indsæt indholdet som din prompt i en hvilken som helst AI-chat.
Forslag til at kopiere og prøve. Det er ikke optagne svar.
/netsi-style-like-compact-adventure Brug stilen på mit vedhæftede foto. Bevar ansigtet, udtrykket, håndens gestik og omgivelserne, så de kan genkendes. Brug standardstilen.
→ Du får en færdig illustration af dit foto. Skillen undersøger billedet først, bevarer dig tydeligt genkendelig i let afrundede proportioner og tilføjer en smule eventyrfart i varme, flade søndagsfarver.
/netsi-style-like-compact-adventure En ung reporter og hendes ven pumper en raslende skinnecykel ned ad et bjergspor, så hattene flyver, mens en hængebro svajer forude, og et damptog puster langt bagude. 16:9, ingen tekst.
→ Du får en færdig scene med ren, rund streg, to kompakte og beslutsomme figurer, fartstreger og støvskyer, og broen og toget pakket ind i ét panel, du læser på et sekund.
/netsi-style-like-compact-adventure Illustrér at starte i et nyt job i udlandet, til toppen af en blog om at flytte. 16:9. Ingen tekst i billedet.
→ Du får et originalt åbningspanel: en rejsende træder ud af en lille vandflyver på en travl havnekaj med kufferten i den ene hånd og et kort i den anden, mens en ny by venter oppe ad bakken. Idéen kommer frem uden ord eller opdigtede fakta.
/netsi-style-like-compact-adventure Brug mit vedhæftede portræt ved søen til at vise Pace og Color i et grid på 4 × 3. Behold Locale på Home. Ét 16:9-billede med engelske tweak-værdier under hvert felt.
→ Du får 12 sammenlignelige illustrationer i ét billede. Kolonnerne varierer, hvor meget eventyrfart panelet har, rækkerne varierer farverne, og samme person kan genkendes i hvert felt.





Turn a familiar subject into one clean, tightly packed panel from a plucky adventure strip. A supplied face stays recognizable; the drawing becomes rounder, brisker and more compact; a described scene keeps its content and gains momentum; a context becomes the opening panel of a small expedition. Deliver the image itself.
references/prompt-generator.md and apply that skill's workflow to the prompt subtask.references/style-profile.md before composing the prompt, and references/tweaks.md when adjustments or a comparison are relevant.https://assets.netsi.dk/skills/netsi-style-like-compact-adventure/images/ as anonymous visual calibration, especially https://assets.netsi.dk/skills/netsi-style-like-compact-adventure/images/04-handcar-chase.png for compact staging and momentum and https://assets.netsi.dk/skills/netsi-style-like-compact-adventure/images/02-car.png for how a real face keeps its identity in compact, rounded proportions. When the image tool supports multiple references, supply the input photograph as the edit target and a relevant bundled illustration as the style reference only. In a new scene, the bundled illustrations are style references only. Never copy their subject, composition, identity or labels into the user's result. Do not redistribute historical research scans.A — Image. Inspect the photograph. Record the person or subject, face proportions, age, expression, pose, hands, clothing, glasses, recognizable accessories, objects, framing and meaningful setting. Preserve these unless the user explicitly asks to change them. Retain the input aspect ratio by default. A style reference is a different role from the edit target; do not swap them.
B — Scene. Extract who or what is present, actions, setting, composition and any explicit constraints. Keep the scene's content. A scene that is not an adventure keeps its subject: the adventure vocabulary then appears through staging, momentum, a hint of a journey and compact panel design, not by adding villains, weapons or danger. If no aspect ratio is supplied, use 16:9 for a scene; follow a stated medium such as a square social post instead when provided.
C — Context. Extract the message, audience, mood and destination from the supplied text or conversation. Choose a concrete, original visual metaphor framed as a small adventure: a departure, a search, a crossing or a discovery. Do not invent facts, numbers, quotations or branding. Make the message understandable without text by default. Ask only if materially different interpretations prevent a useful result. Use the requested destination's aspect ratio, otherwise 16:9.
If inputs are combined, infer their roles: for example, an image is the subject and a paragraph supplies the illustration's message. Ask one focused question only when the roles conflict.
The canonical controls are Pace, Color, and Locale. Values and defaults live in the tweaks reference. Never weaken the identity of this style by changing its clean rounded line and compact figures to a generic filter or another medium.
If the request is clear, apply the explicit values or defaults and generate immediately. Do not require a questionnaire. If the user asks to explore, requests a materially ambiguous adjustment, or a meaningful unresolved choice would change the result, use an AskUserQuestion interaction: the environment's interactive question tool, or the same concise question in chat when no such tool is available.
Offer at most three relevant tweak controls. Ask one focused question at a time, explain its visual effect in plain language, place the recommended/default answer first, and allow a custom answer and discussion. Where tool schemas add free text automatically, do not duplicate it with a fake option. Infer answers already supplied. Do not mistake silence for consent to a material change. If the user simply wants the default image, no question is needed.
Translate questions, explanations and choices into the user's language. Canonical parameter values stay English in prompts and grid labels. Natural-language requests such as "send mig ud på eventyr" may be mapped directly to a suitable value (Locale = Expedition) without asking again.
Respect a scene's stated lighting and content: a night scene implies Color = Night, and "keep the place as it is" implies Locale = Home. Stated content takes precedence over a style default.
All characters are human. Never turn a person, a sidekick or a bystander into an animal or any mascot, and never add round cartoon ears, white cartoon gloves or other traits of known cartoon characters. Compact proportions make a real person a little rounder and livelier; they never erase their face.
When requested, create one 16:9 image with 4 columns × 3 rows (12 image cells). Use the same subject, identity, pose, objects and crop in every cell. Reserve a legible label strip under each image, inside the overall canvas. Labels contain the exact English parameter names and values, never artist names. Use the schedule in references/tweaks.md: it includes the default and varies Pace and Color while keeping Locale at Home. A matrix may explore Locale instead if requested, but must state the exact changed values.
Generate the artwork with the image tool. Use supported layout/text composition tools to assemble a precise grid if available; do not use code to imitate the illustration or outline a photograph as a substitute. A single image-tool call may render the complete labeled grid. Verify 12 cells, order, visible differences, literal labels and a 16:9 canvas (allow one pixel of integer raster rounding) before delivering. Regenerate if lettering or structure is wrong.
Do not claim pixel-identical identity or perfectly isolated experimental control: image generation can vary details. Aim for faithful, visually comparable variations and disclose a material limitation if it remains.
The bundled examples are https://assets.netsi.dk/skills/netsi-style-like-compact-adventure/images/01-pool.png and https://assets.netsi.dk/skills/netsi-style-like-compact-adventure/images/02-car.png (photographs), https://assets.netsi.dk/skills/netsi-style-like-compact-adventure/images/03-tweak-grid.png (the comparison grid), https://assets.netsi.dk/skills/netsi-style-like-compact-adventure/images/04-handcar-chase.png (scene) and https://assets.netsi.dk/skills/netsi-style-like-compact-adventure/images/05-new-job-abroad-context.png (context). See EXAMPLES.md, when present, for source photos and settings.
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