Kaldes med /netsi-style-like-retro-future
Kan du huske, da fremtiden havde halefinner? Raketterne var blankpolerede, byerne buede, og alle var klædt på til gallafest på en anden planet. Den fremtid tegner denne skill. En skinnende penselstreg, elegante figurer som fra en modetegning og dramatisk scenelys gør dit foto, din scene eller din idé til en færdig retrofuturistisk illustration. Tricket: lyset står for tidsrejsen. Du forbliver præcis dig selv, bare belyst til en fremtid, der aldrig kom.
Laver et færdigt billede ud fra et foto, en scenebeskrivelse eller en kontekst, der skal illustreres. Forener en blank, spidst udløbende penselstreg, elegante figurer tegnet som modeillustration, strømlinede maskiner og tårne i krom og glas, ædelstensfarver og dramatisk scenelys med glødende konturlys. Tilbyder valgfrie justeringer af fremtidsniveau, lys og påklædning samt et sammenligningsgrid. Dialogen følger dit sprog; de interne billedprompts er engelske.
Ingen Claude Code? Hent SKILL.md og indsæt indholdet som din prompt i en hvilken som helst AI-chat.
Forslag til at kopiere og prøve. Det er ikke optagne svar.
/netsi-style-like-retro-future Brug stilen på mit vedhæftede foto. Bevar ansigtet, udtrykket, håndens gestik og omgivelserne, så de kan genkendes. Brug standardstilen.
→ Du får en færdig illustration af dit foto. Skillen undersøger billedet først, bevarer dig præcis, som du er, og tilføjer blank penselstreg, kromdetaljer og et dramatisk konturlys.
/netsi-style-like-retro-future Om natten på den åbne terrasse på en himmelstation ser en pilot i lang frakke og en mekaniker med en skruenøgle et strømlinet sølvluftskib glide ind i sin dokringen over skyerne. 16:9, ingen tekst.
→ Du får en færdig scene med skinnende krom, glødende koøjer, en dyb violet nattehimmel og to elegante figurer belyst nedefra. Luftskibet ser nypoleret ud til sin ankomst.
/netsi-style-like-retro-future Illustrér øjeblikket lige før en produktlancering, til toppen af en lanceringsmeddelelse. 16:9. Ingen tekst i billedet.
→ Du får et originalt øjeblik af forventning: et lille hold på et affyringstårn ved daggry ser op på en raket med finner, mens damp krøller sig ved dens fod. Spændingen kommer frem uden ord, logoer eller opdigtede fakta.
/netsi-style-like-retro-future Brug mit vedhæftede portræt ved søen til at vise Future level og Light i et grid på 4 × 3. Behold Costume på As-is. Ét 16:9-billede med engelske tweak-værdier under hvert felt.
→ Du får 12 sammenlignelige illustrationer i ét billede. Kolonnerne flytter omgivelserne længere ind i fortidens fremtid, rækkerne skifter lyset, og samme person kan genkendes i hvert felt.





Turn a familiar subject into an elegant illustration of yesterday's tomorrow: polished brushwork, poised figures, streamlined machines and light that feels like a premiere. A supplied face stays recognizable; a described scene stays yours; a context becomes a glamorous moment just before the adventure begins. Deliver the image itself.
references/prompt-generator.md and apply that skill's workflow to the prompt subtask.references/style-profile.md before composing the prompt, and references/tweaks.md when adjustments or a comparison are relevant.https://assets.netsi.dk/skills/netsi-style-like-retro-future/images/ as anonymous visual calibration, especially https://assets.netsi.dk/skills/netsi-style-like-retro-future/images/04-sky-dock.png for machines, light and color and https://assets.netsi.dk/skills/netsi-style-like-retro-future/images/02-car.png for figure drawing. When the image tool supports multiple references, supply the input photograph as the edit target and a relevant bundled illustration as the style reference only. In a new scene, the bundled illustrations are style references only. Never copy their subject, composition, identity or labels into the user's result. Do not redistribute historical research scans.A — Image. Inspect the photograph. Record the person or subject, face proportions, age, expression, pose, hands, clothing, glasses, recognizable accessories, objects, framing and meaningful setting. Preserve these unless the user explicitly asks to change them. Retain the input aspect ratio by default. A style reference is a different role from the edit target; do not swap them.
B — Scene. Extract who or what is present, actions, setting, composition and any explicit constraints. Keep the scene's content. A present-day scene keeps its setting: the retro-future vocabulary appears through brushwork, light, color and streamlined detailing, and through the Future level the user chooses, not by replacing the location. If no aspect ratio is supplied, use 16:9 for a scene; follow a stated medium such as a square social post instead when provided.
C — Context. Extract the message, audience, mood and destination from the supplied text or conversation. Choose a concrete, original visual moment of anticipation or arrival: a launch, a landing, a first view of a new city, a signal received. Do not invent facts, numbers, quotations or branding. Make the message understandable without text by default. Ask only if materially different interpretations prevent a useful result. Use the requested destination's aspect ratio, otherwise 16:9.
If inputs are combined, infer their roles: for example, an image is the subject and a paragraph supplies the illustration's message. Ask one focused question only when the roles conflict.
The canonical controls are Future level, Light, and Costume. Values and defaults live in the tweaks reference. Never weaken the identity of this style by changing its polished brush line and theatrical light to a generic filter, a 3D render or another medium.
If the request is clear, apply the explicit values or defaults and generate immediately. Do not require a questionnaire. If the user asks to explore, requests a materially ambiguous adjustment, or a meaningful unresolved choice would change the result, use an AskUserQuestion interaction: the environment's interactive question tool, or the same concise question in chat when no such tool is available.
Offer at most three relevant tweak controls. Ask one focused question at a time, explain its visual effect in plain language, place the recommended/default answer first, and allow a custom answer and discussion. Where tool schemas add free text automatically, do not duplicate it with a fake option. Infer answers already supplied. Do not mistake silence for consent to a material change. If the user simply wants the default image, no question is needed.
Translate questions, explanations and choices into the user's language. Canonical parameter values stay English in prompts and grid labels. Natural-language requests such as "send mig ud i rummet" may be mapped directly to a suitable value (Future level = Starbound) without asking again.
Respect a scene's stated lighting and content: a night scene implies Light = Nocturne, and "keep my clothes" implies Costume = As-is. Stated content takes precedence over a style default.
Never turn a person into a known space hero, villain or any recognizable character, and never sexualize or idealize a person beyond recognition. Glamour comes from light and line, not from changing the body.
When requested, create one 16:9 image with 4 columns × 3 rows (12 image cells). Use the same subject, identity, pose, objects and crop in every cell. Reserve a legible label strip under each image, inside the overall canvas. Labels contain the exact English parameter names and values, never artist names. Use the schedule in references/tweaks.md: it includes the default and varies Future level and Light while keeping Costume at As-is. A matrix may explore Costume instead if requested, but must state the exact changed values.
Generate the artwork with the image tool. Use supported layout/text composition tools to assemble a precise grid if available; do not use code to imitate the illustration or recolor a photograph as a substitute. A single image-tool call may render the complete labeled grid. Verify 12 cells, order, visible differences, literal labels and a 16:9 canvas (allow one pixel of integer raster rounding) before delivering. Regenerate if lettering or structure is wrong.
Do not claim pixel-identical identity or perfectly isolated experimental control: image generation can vary details. Aim for faithful, visually comparable variations and disclose a material limitation if it remains.
https://assets.netsi.dk/skills/netsi-style-like-retro-future/images/01-pool.png and https://assets.netsi.dk/skills/netsi-style-like-retro-future/images/02-car.png)https://assets.netsi.dk/skills/netsi-style-like-retro-future/images/04-sky-dock.png)https://assets.netsi.dk/skills/netsi-style-like-retro-future/images/05-launch-context.png)https://assets.netsi.dk/skills/netsi-style-like-retro-future/images/03-tweak-grid.png)See EXAMPLES.md for actual generated outputs, source photos and the comparison grid.
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