Kaldes med /netsi-style-like-slapstick-adventure
Alle familier har én historie, der bliver lidt højere, hver gang den bliver fortalt: bølgen bliver større, faldet bliver sjovere. Denne skill tegner den højere udgave. Kraftige blækstreger, solide kroppe med store hænder og støvler og flade avisfarver gør dit foto, din scene eller din idé til en færdig slapstick-stribe. Og så tricket: uheldet sker omkring dig, mågen, kassen, plasket, mens dit ansigt forbliver dit. Hold det roligt, eller lad kaos lande.
Laver et færdigt billede ud fra et foto, en scenebeskrivelse eller en kontekst, der skal illustreres. Forener en fjedrende, robust blækstreg, solide overdrevne kroppe med store hænder og støvler, en lav havne- og eventyrscene, én letlæselig fysisk gag med stød-stjerner og plask samt flade primærfarver med avisraster. Tilbyder valgfrie justeringer af slapstick, farver og kropsbygning samt et sammenligningsgrid. Dialogen følger dit sprog; de interne billedprompts er engelske.
Ingen Claude Code? Hent SKILL.md og indsæt indholdet som din prompt i en hvilken som helst AI-chat.
Forslag til at kopiere og prøve. Det er ikke optagne svar.
/netsi-style-like-slapstick-adventure Brug stilen på mit vedhæftede foto. Bevar ansigtet, udtrykket, håndens gestik og omgivelserne, så de kan genkendes. Brug standardstilen.
→ Du får en færdig stribe-illustration af dit foto. Skillen undersøger billedet først, bevarer dig præcis, som du er, og lader et lille uheld ske i omgivelserne.
/netsi-style-like-slapstick-adventure En havnearbejder bærer en tårnhøj stabel kasser hen ad en travl mole. En måge stjæler hans kasket, en planke vipper op, og den øverste kasse begynder at glide. 16:9, ingen tekst.
→ Du får en færdig scene med kraftige blækstreger, en solid havnearbejder, flade avisfarver og en kædereaktion, du kan læse på to sekunder: måge, planke, glidende kasse.
/netsi-style-like-slapstick-adventure Illustrér øjeblikket, hvor en nøje planlagt produktlancering møder virkeligheden, til et præsentationsslide. 16:9. Ingen tekst i billedet.
→ Du får en original fysisk joke: et stolt mandskab søsætter en skinnende lille båd, der springer komisk læk for enden af molen. Budskabet lander uden ord eller opdigtede fakta.
/netsi-style-like-slapstick-adventure Brug mit vedhæftede portræt ved søen til at vise Slapstick og Color i et grid på 4 × 3. Behold Build på Sturdy. Ét 16:9-billede med engelske tweak-værdier under hvert felt.
→ Du får 12 sammenlignelige illustrationer i ét billede. Kolonnerne skruer op for uheldene omkring personen, rækkerne varierer farverne, og samme person kan genkendes, uskadt, i hvert felt.





Turn a familiar subject into a rowdy, warm-hearted newspaper-strip panel. A supplied face stays recognizable; a described scene stays yours; a context becomes one physical gag that explains the message without words. The world around the subject bumps, splashes and topples, and nobody gets hurt. Deliver the image itself.
references/prompt-generator.md and apply that skill's workflow to the prompt subtask.references/style-profile.md before composing the prompt, and references/tweaks.md when adjustments or a comparison are relevant.https://assets.netsi.dk/skills/netsi-style-like-slapstick-adventure/images/ as anonymous visual calibration, especially https://assets.netsi.dk/skills/netsi-style-like-slapstick-adventure/images/04-dockside-mishap.png for the stage, gag chain and color and https://assets.netsi.dk/skills/netsi-style-like-slapstick-adventure/images/01-pool.png for how a real person is drawn sturdier without losing identity. When the image tool supports multiple references, supply the input photograph as the edit target and a relevant bundled illustration as the style reference only. In a new scene, the bundled illustrations are style references only. Never copy their subject, composition, identity or labels into the user's result. Do not redistribute historical research scans.A — Image. Inspect the photograph. Record the person or subject, face proportions, age, expression, pose, hands, clothing, glasses, tattoos, jewelry, recognizable accessories, objects, framing and meaningful setting. Preserve these unless the user explicitly asks to change them. Retain the input aspect ratio by default. The gag happens around the person, never to their face or dignity. A style reference is a different role from the edit target; do not swap them.
B — Scene. Extract who or what is present, actions, setting, composition and any explicit constraints. Keep the scene's content. A scene that is not set by the sea keeps its setting: the harbor vocabulary then appears only as chunky props, ropes, crates and weather, not by replacing the location. If the scene already contains an accident or a mishap, stage it as the gag chain. If no aspect ratio is supplied, use 16:9 for a scene; follow a stated medium such as a square social post instead when provided.
C — Context. Extract the message, audience, mood and destination from the supplied text or conversation. Translate it into one original physical gag chain with a clear cause, reaction and effect, for example a plan that topples like a stack of crates. Do not invent facts, numbers, quotations or branding. Make the message understandable without text by default. Ask only if materially different interpretations prevent a useful result. Use the requested destination's aspect ratio, otherwise 16:9.
If inputs are combined, infer their roles: for example, an image is the subject and a paragraph supplies the gag. Ask one focused question only when the roles conflict.
The canonical controls are Slapstick, Color, and Build. Values and defaults live in the tweaks reference. Never weaken the identity of this style by changing its springy ink line to a generic filter or another medium.
If the request is clear, apply the explicit values or defaults and generate immediately. Do not require a questionnaire. If the user asks to explore, requests a materially ambiguous adjustment, or a meaningful unresolved choice would change the result, use an AskUserQuestion interaction: the environment's interactive question tool, or the same concise question in chat when no such tool is available.
Offer at most three relevant tweak controls. Ask one focused question at a time, explain its visual effect in plain language, place the recommended/default answer first, and allow a custom answer and discussion. Where tool schemas add free text automatically, do not duplicate it with a fake option. Infer answers already supplied. Do not mistake silence for consent to a material change. If the user simply wants the default image, no question is needed.
Translate questions, explanations and choices into the user's language. Canonical parameter values stay English in prompts and grid labels. Natural-language requests such as "ingen ballade, bare tegningen" may be mapped directly to a suitable value (Slapstick = Calm) without asking again.
Respect a scene's stated mood and content: a solemn or sensitive subject implies Slapstick = Calm, and a request for black-and-white implies Color = Ink. Stated content takes precedence over a style default.
Never turn a person into an animal or a known cartoon character. Never add a pipe, a sailor uniform, an anchor tattoo, canned vegetables, swollen club-shaped forearms or any other trademark prop of an existing comic hero. Keep a real tattoo's design and position as in the source. The gag is never violence, injury or humiliation of the subject.
When requested, create one 16:9 image with 4 columns × 3 rows (12 image cells). Use the same subject, identity, pose, objects and crop in every cell. Reserve a legible label strip under each image, inside the overall canvas. Labels contain the exact English parameter names and values, never artist names. Use the schedule in references/tweaks.md: it includes the default and varies Slapstick and Color while keeping Build at Sturdy. A matrix may explore Build instead if requested, but must state the exact changed values.
Generate the artwork with the image tool. Use supported layout/text composition tools to assemble a precise grid if available; do not use code to imitate the illustration or recolor a photograph as a substitute. A single image-tool call may render the complete labeled grid. Verify 12 cells, order, visible differences, literal labels and a 16:9 canvas (allow one pixel of integer raster rounding) before delivering. Regenerate if lettering or structure is wrong.
Do not claim pixel-identical identity or perfectly isolated experimental control: image generation can vary details. Aim for faithful, visually comparable variations and disclose a material limitation if it remains.
See EXAMPLES.md for actual generated outputs, source photos and the comparison grid.
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